Bugs: Difference between revisions
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===== Playtest 2 and 3 known bugs ===== | ===== Playtest 2 and 3 known bugs ===== | ||
* When placing blocks it is possible to phase through them and fall to the core of the planet | * When placing blocks it is possible to phase through them and fall to the core of the planet | ||
* When | * When unloading chunks, chunks have the possibility to reset to their appearance at generation | ||
* When leaving an area chests can lose the items stored inside. One way to mitigate is to only have one chest per chunk | * When leaving an area chests can lose the items stored inside. One way to mitigate is to only have one chest per chunk | ||
* Sometimes when teleporting gravity can get messed up | * Sometimes when teleporting gravity can get messed up | ||
* Switching graphics setting can cause visual bugs | * Switching graphics setting can cause visual bugs | ||
* Torch flame particles can sometimes spawn floating in the air | * Torch flame particles can sometimes spawn floating in the air | ||
Latest revision as of 19:50, 8 April 2026
Playtest 2 and 3 known bugs
- When placing blocks it is possible to phase through them and fall to the core of the planet
- When unloading chunks, chunks have the possibility to reset to their appearance at generation
- When leaving an area chests can lose the items stored inside. One way to mitigate is to only have one chest per chunk
- Sometimes when teleporting gravity can get messed up
- Switching graphics setting can cause visual bugs
- Torch flame particles can sometimes spawn floating in the air
- Mobs can sometimes rotate in strange ways
- Trees sometimes don't generate properly when generating along chunk boarders
- Holding crouch and then destroying the block you are standing on can leave the player floating
- Sometimes clicking doesn't register